iOS Articles

  • Upgrade Testing on iOS: Keeping up with 3x3

    April 15, 2016

    Our newly introduced 3x3 release cadence is an effort to keep up in the fast-paced world of native apps where increasing consumer demands and decreasing release cycle times require us to be more agile with our app releases. As a corollary, we have more flexibility to experiment (A/B test) with new features, to make more data-driven design decisions, and most...

  • Getting to Know Kamilah Taylor

    April 12, 2016

    LinkedIn wouldn't be the company it is today without the engineers who built it. We have no shortage of talented individuals in technical roles across the company. They are the ones who create, build, and maintain our platform, tools, and features—as well as write posts for this blog. In this series, we feature some of the people and personalities that make...

  • 3x3: iOS Build Speed and Stability

    April 7, 2016

    At the beginning of last year, alongside the development of Project Voyager, LinkedIn’s new flagship mobile application, we started practicing our 3x3 philosophy: Release three times a day, with no more than three hours between when code is committed and when that code is available to members. While we can’t ship to the App Store every three hours, we can...

  • My Experience Speaking At The Swift Summit

    February 5, 2016

    Almost a year ago now, I gave my first talk. It was last February at a Papers We Love meetup group in San Francisco. By November, I...

  • Getting to Know Karthikeyan Margam

    Getting to Know Karthikeyan Margam

    February 4, 2016

    Talent is LinkedIn’s number one operating priority and we have no shortage of talented individuals in technical roles across the...

  • Android UI tests running in parallel on multiple emulators

    3x3: Speeding Up Mobile Releases

    February 3, 2016

    LinkedIn recently released Project Voyager, our codename for the new version of our flagship application for Android, iOS, and mobile...