At the beginning of last year, alongside the development of Project Voyager, LinkedIn’s new flagship mobile application, we started practicing our 3x3 philosophy: Release three times a day, with no more than three hours between when code is committed and when that code is available to members. While we can’t ship to the App Store every three hours, we can...
build tools Articles
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- Topics:
- Mobile,
- Testing,
- iOS,
- build tools
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Developing Play Applications using Gradle At LinkedIn, we are always looking for the best software development frameworks and tools to build great products. During our 11-year history we have adopted many web frameworks for UI development - among them Grails, Frontier (Linkedin's internal web framework), and most recently, Play. We love Play and are excited to...
- Topics:
- gradle,
- sbt,
- Play,
- ivy,
- build tools